package erfgame.core.entity;

public class DestructionStatus {
	private int maxValue;
	private int value;
	
	public DestructionStatus( int maxValue ) {
		this( maxValue, maxValue );
	}
	
	public DestructionStatus( int maxValue, int value ) {
		this.maxValue = maxValue;
		this.value = value;
	}
	
	public int getMaxValue() {
		return this.maxValue;
	}
	
	public int getValue() {
		return this.value;
	}
	
	public void setValue( int value ) {
		this.value = value;
	}
}
